History of Distortions
In the mid 50's, when electric guitars became popular, all amplifiers were designed for
vocals, and they didn't really give the edge guitarists wanted. The only way to get distortion
was to turn volume to eleven and hope the tubes didn't melt (or the neighbors didn't call the
cops =). Coming to the sixties, guitarists razored the speaker cones to make a fuzzy sound.
Later in the sixties, the first distortion effect boxes were made to simulate the sound of
razored cones and overdriven amps. Now, most amps have a distortion control, but distortion
effects are still popular. Now we're going to discuss the methods of creating distortion with
effect boxes.
Types of Distortion
When talking about distortion, you can usually hear the words overdrive, distortion, fuzz and crunch.
They are words describing the type of distortion an amp or an effect gives out. Overdrive is
a natural and smooth sound, while a distortion is more rough. Fuzz is a metallic and very rough
type of distortion that turns the sound of a guitar into a fuzzy sound. Crunch is not a
specific type of distortion, but mild overdrive or distortion. Crunch has a sound that resembles
the sound of breakfast cereals crunching combined to a guitar sound (I don't mean snap, cracle
and pop =). These don't apply to all effects on the market, for example Craig Anderton calls
almost all of his distortions "fuzz", no matter if it's a distortion, overdrive or fuzz.
For example Craig Anderton's Tube-sound Fuzz is actually an overdrive unit.
Creating distortion
The ultimate distortion/overdrive comes from tubes which are overdriven so that it creates a smooth
singing sound. Nothing can mimic tubes, although there are a million different "tube-sound distortions"
available, they just can't make the real sound of tubes (there are pretty good ones though). Usually
distortion effects use solid state circuitry like transistors, opamps and diodes, but there are a
few commercial tube overdrive effects available (like the Red Hot Chili's Tubester or PAiA Stack In a
Box Kit). Here are the most common distortion effect types:
1) Overdriving transistors
Just like overdriving tubes, transistors are being overdriven by setting them to run at the top of the amplification range. This creates nasty, distorted tone. Usually fuzzboxes use overdriven transistors. Check out different Fuzz Face-like designs to see what I mean. Different types of transistors distort differently. Silicon transistors make a nasty, metallic sound. Germanium transistors have a little smoother sound. Germaniums were used in the late sixties on the original Fuzz Face, for example. Unipolar transistors, such as jfets and mosfets have a softer, more tube-like tone.2) "Hard" diode clipping
This is a very common way to create distortion. Two diodes shunt to ground the opposite way around will cut away the peaks of the signal and thus, create distortion. Check out MXR Distortion+ and ProCo Rat to see what I mean. Usually made with silicon diodes.3) "Soft" diode clipping
Another very common method. This creates more overdrive-like sound than "hard" clipping distortions. Two diodes are connected on the feedback-path of an opamp or a transistor. This rounds out the peaks of the signal "softer" and provides a little tube-like tone. Ibanez TubeScreamer uses this method.4) Special methods
There are also different methods for creating distortion. To mention a few, there are zener diode clipping and CMOS inverters. Both are commonly used for tube-like tones. AMZ's Tube-like distortion uses zener diode clipping on the feedback path. CMOS inverters (CD4049's, usually) are used in designs such as MXR Hot Tubes distortion and Craig Anderton's Tube-sound fuzz.Opamps
Opamps (or operational amplifiers) are probably the most common component in creating distortion. To know a few opamp basics won't hurt you when designing distortion effects. If you're a know-it-all DIY effect guru, you can skip this subtitle, since you probably already know all we're discussing here.
Opamps can be configured to three different kind of stages:
1) Inverting2) Non-Inverting
3) Differental
The differental is a very rare (I've never seen one) in distortion designs. It really doesn't have any advantages and is the most complicated, so we'll skip it.
A non-inverting preamp is a circuit where the input is connected to the non-inverting (+) input of the opamp and feedback loop is between the inverted input (-) and the output.
(R1 + R2)/R2
. Values of a few kilo-ohms will be a good choice. A speciality of the
non-inverting opamp is C1. That capacitor along with R2 form a low-pass filter
(explained later). A disadvantage using non-inverting opamps is that they can't
have a gain less than 1, meaning that they can't attenuate the signal,
but as this is useless in distortion effects, we can discard that.
An inverting preamp is a circuit where the input is connected to the inverting (-) input of the preamp through a resistor. Non-inverted (+) input is connected to ground.
High and Low pass filters
To function properly, an effect has to have filters to reduce the frequencies being amplified. Filters will roll off the frequencies we don't want to amplify. These are the high radio frequencies and the low noise frequencies. A simple (or first degree) filter is formed by a resistor and a capacitor shunt to ground. A high pass filter allows frequencies higher than the limit frequency to pass and lower frequencies are rolled off. A low pass filter is just the opposite.Where f is frequency in Hertz (Hz), R1 is value of R1 in ohms and C1 is value of C1 in farads (F). If C1 is microfarads (µF), R1 must be mega-ohms. Good limit frequency values could be 40Hz - 30,000Hz (30kHz). You might want to alter the low limit frequency, if you're playing really downtuned and using heavy-gauge strings (like .013's) or designing the effect for bass guitar. You should not go under 20Hz, because that's the lowest audible frequency.
Calculating the value of C1 works on the same formula like this:
Example circuit:
Gain = (10k + 1k)/1k = 11
The gain of a distortion unit is usually something from 100 - 200.
C1 = 1/(2 * PI * 0.001M * 40Hz) = 0,039µF = 39nF
39nF is not a standard value, so we'll have to use 50nF or 1µF. 22nF will have limit frequency of 72Hz, which is too high for downtuned guitar (low E is 82Hz). If I used bass guitar, I'd go for the 1µF with 15Hz roll-off frequency, otherwise I'd take the 50nF with 31Hz roll-off frequency.
C2 = 1/(2 * PI * 0.01M * 30,000Hz) = 0,00053µF = 530pF
Again, 530pF is not a standard value, but 470pF will do. It gives a roll-off frequency of 33863Hz = 33kHz.
Power Supply
Supplying power to opamps isn't as simple as you could think. It isn't enough to connect a 9V battery to the V+ and V- pins on the opamp, but an opamp needs to be connected to a bipolar power supply or it needs to be biased to half of the input voltage.Bipolar supplies
Power supplies can be divided into two different types, bipolar and unipolar. A normal battery or a wall-wart is a unipolar supply. Many AC transformer circuits use bipolar supplies. However batteries can be used to make bipolar supplies.Biasing
Biasing is a common way to power up the opamp while using unipolar supplies such as batteries or wall warts. Biasing is made by connecting two resistors from +9V to ground to half the voltage.Choosing the opamp
There are so many opamp types on the market that choosing the right one just for you isn't that simple. However, experimenting with opamps isn't that difficult. Most opamps use the same "standard" 741-pinout (which got has it's name from an old very common opamp). Solder a socket on your PCB and you can easily change the opamps. You could try bifet opamps like the LF351 (low current drain) or LF356 (low noise) or with jfet opamps like TL071 (low noise) or TL081 (low current drain).Knobs and Controls
Distortion effects usually have three controls on them, Drive, Volume and Tone. The drive control adjusts the amount of distortion the effect puts out. Volume control sets the amount of signal the effect puts out to the amp. Tone control adjusts the colour of the sound coming out from the effect. Tone control is usually an adjustable low-pass filter.Clipping Diodes
Choosing the clipping diodes to your distortion can be the most fun part of the designing process. Clipping diodes are like ice cream. Some like strawberry-flavored and some have their ice cream with chocolate chips.click image for print-friendly version
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